| Type: |
Integer |
| Saved in: |
Drawing |
| Initial value: |
0 |
Controls how faces are
displayed in the current viewport.
0
|
No style applied
|
1
|
Real: as close as possible to how the face would
appear in the real world
|
2
|
Gooch: uses cool and warm colors instead of
dark and light to enhance the display of faces that might be shadowed
and difficult to see in a realistic display
|
NoteExisting visual styles
are not changed when you enter a new value for this system variable.
Any new value entered for this system variable temporarily creates
an unsaved new visual style.